LaunchELF and DMS HDD Format Tool
Usage Primer
Original Version by BadServo;
updated by Cool438
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You may find both LaunchELF, DMS HDD
Format Tool and other files you need at ExploitStation.com.
LaunchELF Usage Primer Contents:
- Introduction
- LaunchELF Main Menu
- LaunchELF Configuration Screen
- LaunchELF Screen Setting Screen
- Assigning utilities to the Main
Menu
- LaunchELF Filebrowser
- Other LaunchELF tools
DMS HDD Format Tool Contents:
- Introduction
- DMS HDD Format Tool Main Menu
- Creating a new partition with
DMS HDD Format Tool
LaunchELF
Usage Primer
Introduction
LaunchELF is a Playstation 2 Launcher
Applet. With LaunchELF you can assign files to the buttons on your
Playstation 2 controller, launch utilities, launch .ELF files, add
files, remove files, cut/copy/paste files, and rename folders.
This primer will teach you how to
properly use and configure LaunchELF and will not teach you
how to exploit your Playstation 2! This primer assumes that you
have a working memory card exploit on your Playstation 2
with LaunchELF as the BOOT.ELF in your
BADATA-SYSTEM/BEDATA-SYTEM folder on your memory card.
LaunchELF Main Menu
When your insert your PSX Trigger disc,
you should be able to see the LaunchELF main screen below. If
not, you have not completed the memory card exploit.
Since there is no other option, press
the SELECT button to access the Configuration screen.
LaunchELF Configuration Screen
The picture below shows the LaunchELF
Configuration Screen.
From the configuration screen, you can
specify a default utility to launch when LaunchELF starts, assign
utilities to Playstation 2 Controller buttons, and configure
LaunchELF specific settings.
*Note- The controls for the
LaunchELF configuration menu are as follows:
O = Confirm
X = Cancel
The
DEFAULT: row specifies which utility LaunchELF boots on startup.
Whichever file is placed in this row will
be automatically started after a set amount of seconds has passed. To
specify the number of settings, move down to TIMEOUT: row and change
it to your desired value. If the TIMEOUT: row is set to 0, LaunchELF
will automatically load the DEFAULT: file upon startup. There will be
a section on how to assign a file to the DEFAULT: row later on.
Example- Say you placed
HDLFPP.ELF in the DEFAULT: row. You set it with a TIMEOUT: of 5. The
next time you start LaunchELF, it will automatically load HDLFPP.ELF
after 5 seconds has passed.
The next couple of rows correspond to
the buttons on the Playstation 2 Controller. Whichever utilities are
placed in these rows will show up on the LaunchELF Main Menu along
with the corresponding Playstation 2 Controller buttons. There will
be a section on how to assign utilities to these rows later on.
The next setting is DISC CONTROL:. This
setting determines whether or not LaunchELF will attempt to stop the
CD/DVD drive motor from spinning when it is loaded, to easier
facilitate changing of discs via slide card or fliptop lid. It is
recommended to leave this setting on, regardless if you have a
slide card or a fliptop as it will save “wear and tear”
on your laser.
PRINT ONLY FILENAME: determines whether
or not LaunchELF will display the 3 letter extension of files
in the Main Menu and within the File Browser.
The SCREEN SETTING: row is described in
the next section.
LaunchELF Screen Setting Screen
From
this screen, you may adjust the configuration of
colors, screen position, and interlacing.
By highlighting a color value, and
pressing the X and O buttons, it is possible to customize the
background and text colors LaunchELF uses to suit your own taste.
SCREEN X: & SCREEN Y: will adjust the alignment of the LaunchELF
image on your TV screen along the X & Y axis. "Interlace"
simple toggles the Interlaced display on and off. Those using a VGA
Box will wish to disable the interlacing.
Assigning utilities to the Main
Menu
In order for the utilities to appear in the LaunchELF Main Menu, you
must assign them to either the DEFAULT: row or one or more of the
Playstation 2 Controller buttons. To do this, go to the Configuration
screen, highlight the item you want to associate the utility with,
and press the O button. The picture below shows the O button being
associated.
Once
you press the O button on the item you wish to associate, you
will be presented with the Device Selection screen. Here you can
choose to navigate to either Memory Card Slot, Internal Hard Drive,
the inserted disc, a USB storage device (Mass), or use one of
LaunchELF's built-in abilities.
If you've just installed the Exploit to
your memory card, odds are you've included some applications to run.
So select the "mc0" device from the list by highlighting it
and pressing the O button. You should be able to see a screen similar
to the one below.
When installing an exploit package,
files generally always go into the System Folder. You must
navigate to BADATA-SYSTEM for US (NTSC) consoles, or
BEDATA-SYSTEM for UK (PAL) units. In this example, we
are using a US-based machine, and will use the BADATA-SYSTEM folder
as an example.
*Note- You may use
the SQUARE Button to toggle between viewing .ELF files only and
showing all files.
In this example we see two ELF files,
BOOT.ELF, and SNES_EMU.ELF. BOOT.ELF is the file used to start
LaunchELF initially, so use SNES_EMU.ELF. Highlight the file with the
directional pad and press the O button to select it. LaunchELF will
now return you to the Configuration Screen.
You can see that LaunchELF filled out
the file path next to the chosen item. After you are finished
associating utilities, go down to “OK” and press the O
button to return to the main menu.
From the main menu, you can launch
files by highlighting them and pressing the O button, or by simply
pressing the button they were associated with. In this example,
pressing O will start SNES Station.
You can repeat the above procedure to
set up any number of ELF files. You can also select files from a USB
Drive, CD, or internal HDD by selecting the necessary device when you
are presented with the device selection screen.
LaunchELF Filebrowser
*Note-
This
primer will show how to use LaunchELF to transfer files to a hard
drive partition called ELFS created with DMS HDD Format tool. Read
on to the DMS HDD Format tool section and come back to this section
when you are finished.
To use the Filebrowser, use the same
procedure for associating ELF files/utilites, but choose "MISC"
at the Device Selection, and then choose "File Browser" as
your selected utility. Confirm your options on the Configuration
Screen and return to the Main Menu.
*Note- You can exit the
Filebrowser at any time by pressing the SELECT button to return to
the Main Menu.
If you navigate to your
ELF files on the Memory Card in the same fashion as before, you will
notice that all files are displayed by default.
Highlight each file that you wish to
move to the HDD and press the X button to mark the file. Marking
files lets you choose several files to manipulate at once, and is a
great time saver when transferring several MP3s, ROMS, or ELFs. As
you mark each file, a small * will appear beside it's filename. If
you wish to mark all files in a directory, press the SQUARE button.
After you have marked all
your desired files, press the R1 button to bring up the File
Manipulation Menu.Using this menu, you can copy, cut,
paste, delete, rename, and view file size info for files. You can
also create new folders for storage. If you intend to move the files
from one place to another, you can choose the "CUT"
command. But for the purposes of this tutorial, we want the files to
remain in their original location as well as be copied to the new
one, so we'll select "COPY" by moving the arrow to it and
pressing the O button. As you select commands, information is
displayed at the top of the window where the path information is
usually presented.
Now that you've copied the chosen files
into memory, let's stick em where we want em. Highlight the two dots
at the top of the file list and press the O button to go back one
level in the file browser. Continue to do this until you've returned
to the Device Selection Screen. This time, choose "hdd0."
*Note- LaunchELF will have to
load the HDD support libraries the first time you access the HDD each
session. This takes only a couple seconds, but you will see a
noticeable pause. Don't Panic!
You will now see
a list of LaunchELF compatible partitions.
Select and navigate to the "+ELFS"
folder. Note that the + is automatically added when the partition is
created. Once inside you will see no files listed. Press the R1
button on the controller and choose the "paste" option. You
will see information displayed at the top as the files are copied
from the memory card to the HDD. Upon completion, the newly
transferred files will be shown in the display.
*Note- LaunchELF
saves your settings with a file on the memory card. Deleting this
file will result in the loss of your custom settings, colors, and
associations!
Other LaunchELF
Tools
LaunchELF is also able launch the PS2 Browser and games
directly from the CD/DVD tray. Simply associate them in the same
manner that you did before.
This concludes the LaunchELF Usage Primer.
DMS
HDD Format Tool Usage Primer
Introduction
DMS
HDD Format Tool is just what its name suggests. It is able to create,
rename, remove, and expand partition sizes on your hard drive. It is
mostly used to create new partitions for use with .MP3, .ELF, and
video game ROM files.
DMS
HDD Format Tool Main Menu
Use your Playstation
2 Launcher Applet (in the case of this primer use LaunchELF) to load
DMS HDD Format Tool. Once loaded, you will be presented with the
screen below.
All previously
existing partitions created by HDLoader or other HDD-enabled tools
will be displayed. From here, you can create, remove, rename, and
expand partitions. Go to the next section to learn how to create new
partitions.
Creating
a new partition with DMS HDD Format Tool
*Note-
Most people assume
they need to create a new partition for use with HDLoader. Do not use
DMS HDD Format tool to make one big partition for use with HDLoader!
HDLoader does not install programs into a single partition like
Windows, but it installs each game into its seperate partition
automatically. You may have a hard drive that has both
HDLoader partitions and DMS HDD Format tool partitions; this is
normal!
Select "Create" from the
sidebar menu. You will be prompted to enter a new name for the
partition. This primer will use ELFS as the name.
You will now have to select a size for
the new partition. Any newly created partitions must use at least
128MB. Since this primer will assume that you are creating a new
partition to store ELF files, 128MB should be more than enough as ELF
files are relatively small.
Confirm your chosen settings to create
the new partition. Barring any unforeseen problems, you will get a
success message.
*Note- If your
space requirements for your created partitions ever grow, you may
choose the “Expand” option to enlarge them.
This concludes the DMS HDD
Format Tool Usage Primer.